Portfolio

Tunnel Rider

C++ / DirectX game and game engine, made for Game Architecture module

Maze Game

C# / DirectX first person maze game, with enemy drone AI

The Collumn

C# / OpenGL Pysics simulation created for a second year module, ‘3D Graphics and Simulation’ at the University of Hull.

Comatosed

Unity first person tower defence created as a team for a game jam

Boids

C# implementation of a boids algorithm