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Sam Murphy
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    Sam Murphy

    Sam Murphy

    Programmer at Stellar Entertainment Software.

    • Guildford
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    Unity Terrain Generation

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    Project Type: Solo | Language: C# | Engine: Entity

    A Perlin noise based terrain generation tool. Everything about it is as customisable as possible, including several options to colour the terrain. The terrain is generated on a separate thread allowing the terrain to be generated in real-time.

    Source code available here

    Updated: January 9, 2017

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